using System;
using MonoTouch.Dialog;

namespace GameOfLifeX.IOS.NewModelTest
{
	public enum RenderingMode
	{
		Classic = 1,
		Fading = 2
	}


	public class Preferences
	{
		public Preferences ()
		{
			RenderingMode = RenderingMode.Fading;
			SimulationSpeed = 2;
		}

//		[Section]
//		public bool AirplaneMode;

		[Caption ("Rendering Mode")]
		public RenderingMode RenderingMode;

		[Range (2, 100), Caption ("Simulation Speed")]
		public float SimulationSpeed;

		[OnTap ("ClearModel")]
		public string Clear;

		[OnTap ("CloseOptions")]
		public string Done;
	}
}

